Must Have A Shared Name To Be Installed Globally

2020. 3. 2. 23:29카테고리 없음

NOTE: To see sky texture change like on screenshot you must have installed with 'Classic fog effect' option enabled! That mod allows to switch between 'modern' and 'classic' sky &fog effects through its options entry. So you can use it only for taking screenshots if you don't use it otherwise;)You may also want to disable edge fog with Clouds & Fog Toggler + enable minimize horizon option that this mod provides. But beware that because of how skybox shader works, it will not render the skybox below horizon (and I can't change that)This mod replaces cubemap that affects how reflection on water surface and in windows looks like and also how sky with classic fog effect looks like.This mod supports two formats of cubemap:- Single piece (a cross shaped texture, like on mod's preview image)- 6-piece split texture (1 per cube face)The mod supports cubemap packs and itself functions as one (containing two replacements as examples - 6 and 1 piece versions). Cubemap pack is defined by CubemapReplacements.xml file. To make your pack upload CubemapReplacements.xml and the cubemaps next to your mod's dll (which only has to extend IUserMod, with name and description)Note that cubemaps are loaded on demand which means that no more than 1 cubemap will be loaded into memory at any given time, so it's safe to subscribe to as many packs as you want without blowing RAM.

  1. Must Have A Shared Name To Be Installed Globally In 2018
  2. Assembly Must Have A Shared Name To Be Installed Globally
  3. Global Assembly Cache

Note to pack makers: Map pack code must be globally unique! Filenames, on the other hand, are not required to be unique. If you need to have multiple packs in one CubemapReplacements.xml, just specify different prefixes, for instance, if your files are named nightcubemap.png and daycubemap.png then prefixes should be night and day, respectivelyCheck out my pack for example!I provided example for each format based on imgur.com. Each exaple has size at approx. 4.5 MB, hence mod's upload size of 10 MB. The mod itself is very lightweight.The examples, as well as vanilla cubemap have resolution of 1024p but you can use a different resolution (including really high-res). Just don't forget to set resolution in mod's options.It would be really cool if somebody could make a cubemap with mountains in background!Latest update:UPDATE 4 Added: Cubemap packs supportChanged: Redesigned options to support day & night cubemap packs (Night cubemap replacement support will be added in following updates)github.comFeel free to commentNote: if you have any errors/exceptions, please, don't paste them or outputlog.txt into comments.

Use pastebin, dropbox or whatever.If you like this mod and/or want to support me you can donate here:www.paypal.comYou don't have a PayPal account? You can use link in 'Don't have a PayPal account?' Section at the bottom of donation page to donate using your credit card information. @tonycat333 and @summertimecowboy This mod is not compatible with nighttime, it will continue to show the daytime image even at night. Ultimate Eyecandy does work, but it's not obvious when the sky doesn't change. This mod only creates a static image of a sky.@FRGWorks I'm not sure it's the same thing. Increasing the resolution using Dynamic Resolution doesn't seem to change the FPS very much at all.

Must Have A Shared Name To Be Installed Globally In 2018

Going from 100% to 300% I don't see much of a fps change. However, playing in 4k FPS seems much worse.@hockadicadie I wrote a pretty detailed comment about how to go about uninstalling and getting Daylight Classic to work.@BloodyPenguin I check back in on this mod from time to time, but I would LOVE if you abandoned the static skies and instead could somehow make dynamic clouds where they moved and would change with time of day, and also work with night! Those are my dreams anyways.

Must Have A Shared Name To Be Installed Globally

If you do it, let me know, I'll PayPal you 300 bucks.

I am trying to complete a setup package for my excel project in VSTO. I posted here, my project works great.

Here are the issues I am having;. Error Assembly project dll' must have a shared name to be installed globally.The project does use a strong name. I am trying to add the.dll for this project into the GAC file within the setup package. Error Assembly ‘a dll from another project’ must have a shared name to be installed globally.

Installed

Assembly Must Have A Shared Name To Be Installed Globally

Must Have A Shared Name To Be Installed Globally

Global Assembly Cache

Now I know this looks like the same error but the issue is different. The.dll that is associated with this error belongs to a project that has been added to my project.I have burned the set package previously to project and had no issues. But I had to add in this project and the issue came to light.Each project has its own unique strong key. The strong for added project was signed.Any help would be greatly appreciated.Thank you. I think you have to sign the assembly before compiling it. In Visual Studio Right click on the Project Properties Signing (Tab)in the Signing tabEnable 'Sign the assembly' check boxselect 'new' from the 'Chose a strong name key file' drop downin the new window give a 'Key file name' and (optional) give a password if you want tosave every thing and compile your project(It will give your assembly a strong name now it will be means it will give Globally Unique properties you file).recompile 'Deployment project' it will let you add to the file to the GACIf its some precompile dll that you want to add to GAC, i am not sure how to do that.